A Game Designer currently getting extensive training at Columbia College Chicago. My specialties or areas of design I focus on are level design (2D and 3D) and user interface design/functionality/flow. Currently have experience in working in smaller teams from about 3 to 12 and a large team of 40+ people working on a variety of projects both 2D and 3D. I am familiar with a variety of software including the Unity game engine, Unreal 4, GitHub Desktop, SVN/Source Tree, and Hansoft. My programming knowledge currently consists of the C# coding language.
My passion is to break into the game industry and make games that will have a lasting effect on people, in a similar way video games had a lasting effect on me as I grew up.